God mode.
A platformer game I created for my two month final project during my year in the Foundations program at Vancouver Film School. The project was a solo project with outside testing done by friends and family. I did two months of preproduction for it then coded it all within another two months. I doubt it's the first of its kind but hopefully it's one of the more entertaining ones out there.
It's like the title says.
Draw. Destroy.